![]() Raccoon City itself feels like a much more constrained environment, leaning into the linearity with fewer optional paths and a sharper focus on tight corridors. However, Nemesis isn’t the only thing that’s been downgraded from the original game. Captured on Nintendo Switch (Handheld/Undocked) These normally hide rooms or cupboards containing useful items like first aid sprays, inventory expansions, and weapons modifications, so it’s worth exploring every nook and cranny of Raccoon City. ![]() It also makes good use of Jill’s lockpicking ability, hiding a bunch of locks around the environment that you can bust open once you’ve found the relevant pick. Tap it at any given moment and Jill will duck and side-step out of the way, but hit it at exactly the right time - just as an enemy attack begins - and she will execute a swift forward roll, instantly moving out of reach of any attacking zombie. Much like the original Resident Evil 3, Jill is able to quickly dodge incoming attacks, which - if used effectively - can prove to be a life-saving feature. The game utilises the same over-the-shoulder view while maintaining the same inventory mechanics as Resident Evil 2. In terms of core gameplay, Resident Evil 3 feels more or less identical to its predecessor. The design of Nemesis has to be commended, though: with huge, chomping gnashers and a booming voice that echoes through the streets, it’s still a standout enemy for Resident Evil fans, despite its weakened status in this remake. The latter would follow you all throughout the RPD station, while the former has been relegated to specific moments, becoming little more than a temporary annoyance. While this makes for some pretty cool, cinematic moments, with rockets narrowly flying past Jill and Nemesis leaping across unbelievable distances, it’s nevertheless a significant downgrade when you compare it to ‘Mr. With the remake, however, because the experience has been made decidedly more linear, Nemesis shows up in heavily scripted sequences, robbing much of what made the creature so terrifying in the first place. ![]() In the original Resident Evil 3, Nemesis would show up at seemingly random moments (not entirely random, mind) and pursue Jill relentlessly, crossing through areas and rooms to leave you without any guaranteed safe haven. Developed concurrently with the Resident Evil 2 remake, it nevertheless feels like a lesser product, lacking the scope and ambition of its older sibling and making some bizarre choices with the game’s overall structure and its main villain. ![]() As such, it saw fit to upgrade a smaller, spin-off title to mainline status in order to satiate a vastly expanding audience, and so Resident Evil 3: Nemesis was born.Īlthough Nemesis sits comfortably in the shadow of its predecessor, it received its own full remake for modern systems in 2020 with Resident Evil 3, introducing new audiences to one of the most fearsome enemies in the franchise’s history. ![]() Indeed, in the run-up to the launch of the PlayStation 2, Capcom found itself in a tricky position: the company was in the midst of producing multiple Resident Evil projects, yet none would be ready for Sony’s next console debut. Note : This Cloud Version of Resident Evil 3 was tested on 100MB UW Broadband over WiFi and wired ethernet cable, along with a 5G mobile connection.įollowing up Resident Evil 2 - whether it’s the 1998 original or the 2019 remake - is no easy task. ![]()
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